More alignment fixes
This commit is contained in:
15
src/c/main.c
15
src/c/main.c
@@ -3,7 +3,7 @@
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#include <stdio.h>
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#include <stdio.h>
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#include <string.h>
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#include <string.h>
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// #define DEBUG_MODE 1
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#define DEBUG_MODE 1
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// declare settings-derived statics
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// declare settings-derived statics
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static uint8_t s_is_jellyfin;
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static uint8_t s_is_jellyfin;
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@@ -21,6 +21,7 @@ static Layer *s_sleep_icon_layer;
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static Layer *s_pin_icon_layer;
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static Layer *s_pin_icon_layer;
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static GDrawCommandImage *s_sleep_icon;
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static GDrawCommandImage *s_sleep_icon;
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static GDrawCommandImage *s_pin_icon;
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static GDrawCommandImage *s_pin_icon;
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static const uint8_t s_icon_width = 25;
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#if PBL_ROUND
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#if PBL_ROUND
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#if PBL_DISPLAY_WIDTH >= 200
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#if PBL_DISPLAY_WIDTH >= 200
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static const uint8_t s_sleep_bar_drop = 53;
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static const uint8_t s_sleep_bar_drop = 53;
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@@ -33,7 +34,7 @@ static const uint8_t s_sleep_bar_drop = 31;
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// declare animation statics
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// declare animation statics
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static GRect s_sleep_bar_start = GRect(0, 0, PBL_DISPLAY_WIDTH, PBL_DISPLAY_HEIGHT);
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static GRect s_sleep_bar_start = GRect(0, 0, PBL_DISPLAY_WIDTH, PBL_DISPLAY_HEIGHT);
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static GRect s_sleep_icon_start = GRect((PBL_DISPLAY_WIDTH / 2) - 13, (PBL_DISPLAY_HEIGHT / 2) - 12, 25, 25);
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static GRect s_sleep_icon_start = GRect((PBL_DISPLAY_WIDTH / 2) - 13, (PBL_DISPLAY_HEIGHT / 2) - 12, s_icon_width, s_icon_width);
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// declare time tracking statics
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// declare time tracking statics
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static time_t s_sleep_timestamp;
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static time_t s_sleep_timestamp;
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@@ -111,12 +112,12 @@ static void main_window_load(Window *window) {
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layer_set_update_proc(s_sleep_icon_layer, sleep_icon_update_proc);
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layer_set_update_proc(s_sleep_icon_layer, sleep_icon_update_proc);
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// pin icon
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// pin icon
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s_pin_icon_layer = layer_create(GRect(PBL_DISPLAY_WIDTH - PBL_IF_ROUND_ELSE(27, 25), (PBL_DISPLAY_HEIGHT / 2) - 13, 25, 25));
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s_pin_icon_layer = layer_create(GRect(PBL_DISPLAY_WIDTH - PBL_IF_ROUND_ELSE(s_icon_width + 3, s_icon_width), (PBL_DISPLAY_HEIGHT / 2) - 13, s_icon_width, s_icon_width));
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layer_set_update_proc(s_pin_icon_layer, pin_icon_update_proc);
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layer_set_update_proc(s_pin_icon_layer, pin_icon_update_proc);
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pin_animation_init(s_pin_icon_layer);
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pin_animation_init(s_pin_icon_layer);
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uint8_t margin = PBL_DISPLAY_WIDTH / 35;
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uint8_t rect_side_margin = PBL_DISPLAY_WIDTH / 35;
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s_last_watched_layer = text_layer_create(GRect(PBL_IF_ROUND_ELSE(28, margin), s_sleep_bar_drop + margin, PBL_DISPLAY_WIDTH - PBL_IF_ROUND_ELSE(56, 29), PBL_DISPLAY_HEIGHT));
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s_last_watched_layer = text_layer_create(GRect(PBL_IF_ROUND_ELSE(s_icon_width, 0) + rect_side_margin, s_sleep_bar_drop, PBL_DISPLAY_WIDTH - (PBL_IF_ROUND_ELSE(s_icon_width * 2, s_icon_width) + rect_side_margin * 2), PBL_DISPLAY_HEIGHT - s_sleep_bar_drop));
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#if PBL_DISPLAY_WIDTH >= 200
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#if PBL_DISPLAY_WIDTH >= 200
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s_sleep_time_layer = text_layer_create(GRect(0, PBL_IF_ROUND_ELSE(21, -2), PBL_DISPLAY_WIDTH, 30));
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s_sleep_time_layer = text_layer_create(GRect(0, PBL_IF_ROUND_ELSE(21, -2), PBL_DISPLAY_WIDTH, 30));
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text_layer_set_font(s_sleep_time_layer, fonts_get_system_font(FONT_KEY_GOTHIC_24_BOLD));
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text_layer_set_font(s_sleep_time_layer, fonts_get_system_font(FONT_KEY_GOTHIC_24_BOLD));
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@@ -164,7 +165,7 @@ static void main_window_load(Window *window) {
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// add layers as children to windows
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// add layers as children to windows
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#if PBL_RECT
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#if PBL_RECT
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// button bar
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// button bar
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s_button_bar_layer = layer_create(GRect(PBL_DISPLAY_WIDTH - 25, 0, 25, PBL_DISPLAY_HEIGHT));
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s_button_bar_layer = layer_create(GRect(PBL_DISPLAY_WIDTH - s_icon_width, 0, s_icon_width, PBL_DISPLAY_HEIGHT));
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layer_set_update_proc(s_button_bar_layer, button_bar_update_proc);
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layer_set_update_proc(s_button_bar_layer, button_bar_update_proc);
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layer_add_child(window_layer, s_button_bar_layer);
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layer_add_child(window_layer, s_button_bar_layer);
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#endif
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#endif
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@@ -298,7 +299,7 @@ static void inbox_received_handler(DictionaryIterator *iter, void *context) {
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PropertyAnimation *sleep_bar_prop = property_animation_create_layer_frame(s_sleep_bar_layer, &s_sleep_bar_start, &GRect(0, -PBL_DISPLAY_HEIGHT + s_sleep_bar_drop, PBL_DISPLAY_WIDTH, PBL_DISPLAY_HEIGHT));
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PropertyAnimation *sleep_bar_prop = property_animation_create_layer_frame(s_sleep_bar_layer, &s_sleep_bar_start, &GRect(0, -PBL_DISPLAY_HEIGHT + s_sleep_bar_drop, PBL_DISPLAY_WIDTH, PBL_DISPLAY_HEIGHT));
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Animation *sleep_bar_anim = property_animation_get_animation(sleep_bar_prop);
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Animation *sleep_bar_anim = property_animation_get_animation(sleep_bar_prop);
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animation_set_duration(sleep_bar_anim, 512);
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animation_set_duration(sleep_bar_anim, 512);
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PropertyAnimation *sleep_icon_prop = property_animation_create_layer_frame(s_sleep_icon_layer, &s_sleep_icon_start, &GRect(PBL_IF_ROUND_ELSE((PBL_DISPLAY_WIDTH / 2) - 13, 4), 4, 25, 25));
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PropertyAnimation *sleep_icon_prop = property_animation_create_layer_frame(s_sleep_icon_layer, &s_sleep_icon_start, &GRect(PBL_IF_ROUND_ELSE((PBL_DISPLAY_WIDTH / 2) - 13, 4), 4, s_icon_width, s_icon_width));
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Animation *sleep_icon_anim = property_animation_get_animation(sleep_icon_prop);
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Animation *sleep_icon_anim = property_animation_get_animation(sleep_icon_prop);
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animation_set_duration(sleep_icon_anim, 512);
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animation_set_duration(sleep_icon_anim, 512);
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Animation *load_spawn_anim = animation_spawn_create(sleep_bar_anim, sleep_icon_anim, NULL);
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Animation *load_spawn_anim = animation_spawn_create(sleep_bar_anim, sleep_icon_anim, NULL);
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