WIP: radial bar background

This commit is contained in:
2026-07-22 20:49:58 -04:00
parent 2a909727c0
commit 2c2f0fff94
2 changed files with 31 additions and 15 deletions
+23 -13
View File
@@ -25,11 +25,11 @@
#endif #endif
#if PBL_ROUND #if PBL_ROUND
#define USE_ROUND_BAR_BY_DEFAULT true #define DEFAULT_BAR_STYLE NEAT_BAR_STYLE_ROUND
#define DEFAULT_ANIM_DISTANCE 4 #define DEFAULT_ANIM_DISTANCE 4
#define DEFAULT_ICONS_X_OFFSET -1 #define DEFAULT_ICONS_X_OFFSET -1
#else #else
#define USE_ROUND_BAR_BY_DEFAULT false #define DEFAULT_BAR_STYLE NEAT_BAR_STYLE_RECT
#define DEFAULT_ANIM_DISTANCE 5 #define DEFAULT_ANIM_DISTANCE 5
#define DEFAULT_ICONS_X_OFFSET 1 #define DEFAULT_ICONS_X_OFFSET 1
#endif #endif
@@ -141,18 +141,28 @@ static void s_select_up_handler(ClickRecognizerRef recognizer, void *context) {
} }
static void s_main_layer_update_proc(Layer *layer, GContext *ctx) { static void s_main_layer_update_proc(Layer *layer, GContext *ctx) {
if (s_current_neat_bar->bar_use_round_style) { GRect bounds = layer_get_bounds(layer);
graphics_context_set_fill_color(ctx, s_current_neat_bar->background_color);
switch (s_current_neat_bar->bar_style) {
case NEAT_BAR_STYLE_RADIAL: {
graphics_fill_radial(ctx, grect_inset(bounds, GEdgeInsets(-(bounds.size.w / 3))), GOvalScaleModeFitCircle,
bounds.size.w,
DEG_TO_TRIGANGLE(60), // ~2 o'clock
DEG_TO_TRIGANGLE(120) // ~4 o'clock
);
break;
}
case NEAT_BAR_STYLE_ROUND: {
const uint32_t action_bar_circle_diameter = PBL_DISPLAY_HEIGHT * 19 / 9; const uint32_t action_bar_circle_diameter = PBL_DISPLAY_HEIGHT * 19 / 9;
GRect neat_bar_circle_frame = (GRect){.size = GSize(action_bar_circle_diameter, action_bar_circle_diameter)}; GRect neat_bar_circle_frame = (GRect){.size = GSize(action_bar_circle_diameter, action_bar_circle_diameter)};
GRect bounds = layer_get_bounds(layer);
grect_align(&neat_bar_circle_frame, &bounds, GAlignLeft, false); grect_align(&neat_bar_circle_frame, &bounds, GAlignLeft, false);
graphics_context_set_fill_color(ctx, s_current_neat_bar->background_color);
const int32_t inset_thickness = MAX(ABS(neat_bar_circle_frame.size.h), ABS(neat_bar_circle_frame.size.w)); const int32_t inset_thickness = MAX(ABS(neat_bar_circle_frame.size.h), ABS(neat_bar_circle_frame.size.w));
graphics_fill_radial(ctx, neat_bar_circle_frame, GOvalScaleModeFitCircle, inset_thickness, 0, TRIG_MAX_ANGLE); graphics_fill_radial(ctx, neat_bar_circle_frame, GOvalScaleModeFitCircle, inset_thickness, 0, TRIG_MAX_ANGLE);
} else { break;
}
default:
graphics_context_set_antialiased(ctx, false); graphics_context_set_antialiased(ctx, false);
graphics_context_set_fill_color(ctx, s_current_neat_bar->background_color); graphics_fill_rect(ctx, bounds, s_current_neat_bar->rect_bar_corner_radius, s_current_neat_bar->bar_x_offset > 0 ? GCornersAll : GCornersLeft);
graphics_fill_rect(ctx, layer_get_bounds(layer), s_current_neat_bar->rect_bar_corner_radius, s_current_neat_bar->bar_x_offset > 0 ? GCornersAll : GCornersLeft);
} }
} }
@@ -238,12 +248,12 @@ void neat_bar_layer_set_animations_duration(NeatBarLayer *neat_bar, uint8_t dura
neat_bar->animations_duration = duration_ms; neat_bar->animations_duration = duration_ms;
} }
// default: false (rect), true (round) // default: NEAT_BAR_STYLE_RECT (rect), NEAT_BAR_STYLE_ROUND (round)
void neat_bar_layer_set_bar_style(NeatBarLayer *neat_bar, bool use_round_style) { void neat_bar_layer_set_bar_style(NeatBarLayer *neat_bar, uint8_t bar_style) {
if (use_round_style == neat_bar->bar_use_round_style) { if (bar_style == neat_bar->bar_style) {
return; return;
} }
neat_bar->bar_use_round_style = use_round_style; neat_bar->bar_style = bar_style;
layer_mark_dirty(neat_bar->main_layer); layer_mark_dirty(neat_bar->main_layer);
} }
@@ -399,7 +409,7 @@ NeatBarLayer *neat_bar_layer_create() {
neat_bar->context = NULL; neat_bar->context = NULL;
// neat_bar exclusives :D // neat_bar exclusives :D
neat_bar->bar_use_round_style = USE_ROUND_BAR_BY_DEFAULT; neat_bar->bar_style = DEFAULT_BAR_STYLE;
neat_bar->rect_bar_corner_radius = 0; neat_bar->rect_bar_corner_radius = 0;
neat_bar->bar_x_offset = 0; neat_bar->bar_x_offset = 0;
neat_bar->icons_spread = DEFAULT_SPREAD; neat_bar->icons_spread = DEFAULT_SPREAD;
+8 -2
View File
@@ -5,6 +5,12 @@
#include <pebble.h> #include <pebble.h>
typedef enum {
NEAT_BAR_STYLE_RECT = 0,
NEAT_BAR_STYLE_ROUND = 1,
NEAT_BAR_STYLE_RADIAL = 2,
} NeatBarStyle;
typedef struct { typedef struct {
// layerage // layerage
struct Window *window; struct Window *window;
@@ -20,7 +26,7 @@ typedef struct {
void *context; void *context;
// neat_bar exclusives :D // neat_bar exclusives :D
bool bar_use_round_style; uint8_t bar_style; // 0 = rect, 1 = round, 2 = radial
uint16_t rect_bar_corner_radius; uint16_t rect_bar_corner_radius;
uint16_t bar_x_offset; uint16_t bar_x_offset;
int8_t icons_spread; int8_t icons_spread;
@@ -43,7 +49,7 @@ void neat_bar_layer_set_animations_enabled(NeatBarLayer *neat_bar, bool enabled)
void neat_bar_layer_set_animations_move_axis(NeatBarLayer *neat_bar, bool use_y_axis); void neat_bar_layer_set_animations_move_axis(NeatBarLayer *neat_bar, bool use_y_axis);
void neat_bar_layer_set_animations_move_distance(NeatBarLayer *neat_bar, int8_t distance); void neat_bar_layer_set_animations_move_distance(NeatBarLayer *neat_bar, int8_t distance);
void neat_bar_layer_set_animations_duration(NeatBarLayer *neat_bar, uint8_t duration_ms); void neat_bar_layer_set_animations_duration(NeatBarLayer *neat_bar, uint8_t duration_ms);
void neat_bar_layer_set_bar_style(NeatBarLayer *neat_bar, bool use_round_style); void neat_bar_layer_set_bar_style(NeatBarLayer *neat_bar, uint8_t bar_style);
void neat_bar_layer_set_rect_bar_floating(NeatBarLayer *neat_bar, uint16_t x_offset); void neat_bar_layer_set_rect_bar_floating(NeatBarLayer *neat_bar, uint16_t x_offset);
void neat_bar_layer_set_rect_bar_corner_radius(NeatBarLayer *neat_bar, uint16_t corner_radius); void neat_bar_layer_set_rect_bar_corner_radius(NeatBarLayer *neat_bar, uint16_t corner_radius);
void neat_bar_layer_set_bar_width(NeatBarLayer *neat_bar, uint16_t width); void neat_bar_layer_set_bar_width(NeatBarLayer *neat_bar, uint16_t width);