Make icons x offset configurable (default to stock value)

This commit is contained in:
2026-07-20 22:51:12 -04:00
parent 937cc08ac8
commit 2e26048563
3 changed files with 20 additions and 11 deletions
+1
View File
@@ -10,6 +10,7 @@
- Custom bar corner radius! - Custom bar corner radius!
- Custom bar width/height! - Custom bar width/height!
- Custom bar x/y positions! - Custom bar x/y positions!
- Custom icon x positions!
### Missing Features (unplanned) ### Missing Features (unplanned)
- Anything to do with back button overrides - Anything to do with back button overrides
- Fully custom animations - Fully custom animations
+17 -11
View File
@@ -10,22 +10,18 @@
#if PBL_DISPLAY_HEIGHT >= 260 && PBL_ROUND #if PBL_DISPLAY_HEIGHT >= 260 && PBL_ROUND
#define DEFAULT_SPREAD 41 #define DEFAULT_SPREAD 41
#define SELECT_Y 118 #define SELECT_Y 118
#define ICON_X_OFFSET -1
// //
#elif PBL_DISPLAY_HEIGHT >= 228 && PBL_RECT #elif PBL_DISPLAY_HEIGHT >= 228 && PBL_RECT
#define DEFAULT_SPREAD 60 #define DEFAULT_SPREAD 60
#define SELECT_Y 102 #define SELECT_Y 102
#define ICON_X_OFFSET 0
// //
#elif PBL_DISPLAY_HEIGHT >= 180 && PBL_ROUND #elif PBL_DISPLAY_HEIGHT >= 180 && PBL_ROUND
#define DEFAULT_SPREAD 28 #define DEFAULT_SPREAD 28
#define SELECT_Y 78 #define SELECT_Y 78
#define ICON_X_OFFSET -1
// //
#else // all 144x168 watches #else // all 144x168 watches
#define DEFAULT_SPREAD 51 #define DEFAULT_SPREAD 51
#define SELECT_Y 72 #define SELECT_Y 72
#define ICON_X_OFFSET 0
#endif #endif
#if PBL_ROUND #if PBL_ROUND
@@ -47,11 +43,11 @@ static GRect s_get_home_frame(NeatBarLayer *neat_bar, uint8_t button_index) {
switch (button_index) { switch (button_index) {
case BUTTON_ID_UP: case BUTTON_ID_UP:
return GRect(ICON_X_OFFSET, SELECT_Y - spread - y_offset, width, 25); return GRect(neat_bar->icons_x_offset, SELECT_Y - spread - y_offset, width, 25);
case BUTTON_ID_SELECT: case BUTTON_ID_SELECT:
return GRect(ICON_X_OFFSET, SELECT_Y - y_offset, width, 25); return GRect(neat_bar->icons_x_offset, SELECT_Y - y_offset, width, 25);
case BUTTON_ID_DOWN: case BUTTON_ID_DOWN:
return GRect(ICON_X_OFFSET, SELECT_Y + spread - y_offset, width, 25); return GRect(neat_bar->icons_x_offset, SELECT_Y + spread - y_offset, width, 25);
default: default:
return GRectZero; return GRectZero;
} }
@@ -185,15 +181,15 @@ static void s_recenter_icons(NeatBarLayer *neat_bar) {
int8_t spread = neat_bar->icons_spread; int8_t spread = neat_bar->icons_spread;
if (neat_bar->up_layer) { if (neat_bar->up_layer) {
layer_set_frame(bitmap_layer_get_layer(neat_bar->up_layer), layer_set_frame(bitmap_layer_get_layer(neat_bar->up_layer),
GRect(ICON_X_OFFSET, SELECT_Y - spread - y_offset, neat_bar->main_grect.size.w, 25)); GRect(neat_bar->icons_x_offset, SELECT_Y - spread - y_offset, neat_bar->main_grect.size.w, 25));
} }
if (neat_bar->select_layer) { if (neat_bar->select_layer) {
layer_set_frame(bitmap_layer_get_layer(neat_bar->select_layer), layer_set_frame(bitmap_layer_get_layer(neat_bar->select_layer),
GRect(ICON_X_OFFSET, SELECT_Y - y_offset, neat_bar->main_grect.size.w, 25)); GRect(neat_bar->icons_x_offset, SELECT_Y - y_offset, neat_bar->main_grect.size.w, 25));
} }
if (neat_bar->down_layer) { if (neat_bar->down_layer) {
layer_set_frame(bitmap_layer_get_layer(neat_bar->down_layer), layer_set_frame(bitmap_layer_get_layer(neat_bar->down_layer),
GRect(ICON_X_OFFSET, SELECT_Y + spread - y_offset, neat_bar->main_grect.size.w, 25)); GRect(neat_bar->icons_x_offset, SELECT_Y + spread - y_offset, neat_bar->main_grect.size.w, 25));
} }
} }
@@ -326,6 +322,15 @@ void neat_bar_layer_set_icons_spread(NeatBarLayer *neat_bar, int8_t spread) {
s_recenter_icons(neat_bar); s_recenter_icons(neat_bar);
} }
// default: -1
void neat_bar_layer_set_icons_x_offset(NeatBarLayer *neat_bar, int8_t x_offset) {
if (x_offset == neat_bar->icons_x_offset) {
return;
}
neat_bar->icons_x_offset = x_offset;
s_recenter_icons(neat_bar);
}
// constraints: must be <=25px in height (width is only constrained to the width of the bar) // constraints: must be <=25px in height (width is only constrained to the width of the bar)
void neat_bar_layer_set_icon(NeatBarLayer *neat_bar, ButtonId button_id, GBitmap *icon) { void neat_bar_layer_set_icon(NeatBarLayer *neat_bar, ButtonId button_id, GBitmap *icon) {
BitmapLayer *current_bitmap_layer; BitmapLayer *current_bitmap_layer;
@@ -345,7 +350,7 @@ void neat_bar_layer_set_icon(NeatBarLayer *neat_bar, ButtonId button_id, GBitmap
int16_t adjusted_y = (button_id == BUTTON_ID_UP) ? SELECT_Y - neat_bar->icons_spread int16_t adjusted_y = (button_id == BUTTON_ID_UP) ? SELECT_Y - neat_bar->icons_spread
: (button_id == BUTTON_ID_DOWN) ? SELECT_Y + neat_bar->icons_spread : (button_id == BUTTON_ID_DOWN) ? SELECT_Y + neat_bar->icons_spread
: SELECT_Y; : SELECT_Y;
current_bitmap_layer = bitmap_layer_create(GRect(ICON_X_OFFSET, adjusted_y, neat_bar->main_grect.size.w, 25)); current_bitmap_layer = bitmap_layer_create(GRect(neat_bar->icons_x_offset, adjusted_y, neat_bar->main_grect.size.w, 25));
layer_add_child(neat_bar->main_layer, bitmap_layer_get_layer(current_bitmap_layer)); layer_add_child(neat_bar->main_layer, bitmap_layer_get_layer(current_bitmap_layer));
switch (button_id) { switch (button_id) {
case BUTTON_ID_UP: case BUTTON_ID_UP:
@@ -386,6 +391,7 @@ NeatBarLayer *neat_bar_layer_create() {
neat_bar->rect_bar_corner_radius = 0; neat_bar->rect_bar_corner_radius = 0;
neat_bar->bar_x_offset = 0; neat_bar->bar_x_offset = 0;
neat_bar->icons_spread = DEFAULT_SPREAD; neat_bar->icons_spread = DEFAULT_SPREAD;
neat_bar->icons_x_offset = -1;
neat_bar->animations_enabled = true; neat_bar->animations_enabled = true;
neat_bar->animations_move_on_y_axis = false; neat_bar->animations_move_on_y_axis = false;
neat_bar->animations_move_distance = DEFAULT_ANIM_DISTANCE; neat_bar->animations_move_distance = DEFAULT_ANIM_DISTANCE;
+2
View File
@@ -24,6 +24,7 @@ typedef struct {
uint16_t rect_bar_corner_radius; uint16_t rect_bar_corner_radius;
uint16_t bar_x_offset; uint16_t bar_x_offset;
int8_t icons_spread; int8_t icons_spread;
int8_t icons_x_offset;
bool animations_enabled; bool animations_enabled;
bool animations_move_on_y_axis; bool animations_move_on_y_axis;
int8_t animations_move_distance; int8_t animations_move_distance;
@@ -49,6 +50,7 @@ void neat_bar_layer_set_bar_height(NeatBarLayer *neat_bar, uint16_t height);
void neat_bar_layer_set_bar_y_offset(NeatBarLayer *neat_bar, uint16_t y_offset); void neat_bar_layer_set_bar_y_offset(NeatBarLayer *neat_bar, uint16_t y_offset);
void neat_bar_layer_set_background_color(NeatBarLayer *neat_bar, GColor background_color); void neat_bar_layer_set_background_color(NeatBarLayer *neat_bar, GColor background_color);
void neat_bar_layer_set_icons_spread(NeatBarLayer *neat_bar, int8_t spread); void neat_bar_layer_set_icons_spread(NeatBarLayer *neat_bar, int8_t spread);
void neat_bar_layer_set_icons_x_offset(NeatBarLayer *neat_bar, int8_t x_offset);
void neat_bar_layer_set_icon(NeatBarLayer *layer, ButtonId button_id, GBitmap *icon); void neat_bar_layer_set_icon(NeatBarLayer *layer, ButtonId button_id, GBitmap *icon);
NeatBarLayer *neat_bar_layer_create(); NeatBarLayer *neat_bar_layer_create();
void neat_bar_layer_destroy(NeatBarLayer *neat_bar); void neat_bar_layer_destroy(NeatBarLayer *neat_bar);