Add legacy rect theme
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+20
-5
@@ -14,7 +14,7 @@ const uint16_t SELECT_Y = 90;
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const uint16_t DOWN_Y = 120;
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const uint16_t DOWN_Y = 120;
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#endif
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#endif
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static const GRect s_base_grect = GRect(PBL_DISPLAY_WIDTH - ACTION_BAR_WIDTH, 0, ACTION_BAR_WIDTH, PBL_DISPLAY_HEIGHT);
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static const GRect s_base_grect_rect = GRect(PBL_DISPLAY_WIDTH - ACTION_BAR_WIDTH, 0, ACTION_BAR_WIDTH, PBL_DISPLAY_HEIGHT);
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static NeatBarLayer *s_current_neat_bar = NULL;
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static NeatBarLayer *s_current_neat_bar = NULL;
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@@ -26,6 +26,7 @@ static void s_select_down_handler(ClickRecognizerRef recognizer, void *context)
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static void s_select_up_handler(ClickRecognizerRef recognizer, void *context) {}
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static void s_select_up_handler(ClickRecognizerRef recognizer, void *context) {}
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static void s_main_layer_update_proc(Layer *layer, GContext *ctx) {
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static void s_main_layer_update_proc(Layer *layer, GContext *ctx) {
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graphics_context_set_antialiased(ctx, false);
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graphics_context_set_fill_color(ctx, s_current_neat_bar->background_color);
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graphics_context_set_fill_color(ctx, s_current_neat_bar->background_color);
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graphics_fill_rect(ctx, layer_get_bounds(layer), s_current_neat_bar->corner_radius, s_current_neat_bar->floating ? GCornersAll : GCornersLeft);
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graphics_fill_rect(ctx, layer_get_bounds(layer), s_current_neat_bar->corner_radius, s_current_neat_bar->floating ? GCornersAll : GCornersLeft);
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}
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}
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@@ -65,12 +66,12 @@ void neat_bar_layer_set_floating(NeatBarLayer *neat_bar, bool floating) {
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if (floating == neat_bar->floating) {
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if (floating == neat_bar->floating) {
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return;
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return;
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}
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}
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uint16_t x = s_base_grect.origin.x;
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uint16_t x = s_base_grect_rect.origin.x;
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if (floating) {
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if (floating) {
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x = x - 2;
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x = x - 2;
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}
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}
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neat_bar->main_grect = GRect(x, neat_bar->main_grect.origin.y, neat_bar->main_grect.size.w, neat_bar->main_grect.size.h);
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neat_bar->main_grect = GRect(x, neat_bar->main_grect.origin.y, neat_bar->main_grect.size.w, neat_bar->main_grect.size.h);
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layer_set_frame(s_current_neat_bar->main_layer, s_current_neat_bar->main_grect);
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layer_set_frame(neat_bar->main_layer, neat_bar->main_grect);
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neat_bar->floating = floating;
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neat_bar->floating = floating;
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layer_mark_dirty(neat_bar->main_layer);
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layer_mark_dirty(neat_bar->main_layer);
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}
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}
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@@ -83,6 +84,20 @@ void neat_bar_layer_set_corner_radius(NeatBarLayer *neat_bar, uint16_t corner_ra
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layer_mark_dirty(neat_bar->main_layer);
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layer_mark_dirty(neat_bar->main_layer);
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}
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}
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void neat_bar_layer_set_theme_default_rect(NeatBarLayer *neat_bar) {
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neat_bar_layer_set_floating(neat_bar, false);
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neat_bar->main_grect = s_base_grect_rect;
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layer_set_frame(neat_bar->main_layer, neat_bar->main_grect);
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neat_bar_layer_set_corner_radius(neat_bar, 0);
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}
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void neat_bar_layer_set_theme_legacy_rect(NeatBarLayer *neat_bar) {
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neat_bar_layer_set_floating(neat_bar, false);
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neat_bar->main_grect = GRect(s_base_grect_rect.origin.x, 4, s_base_grect_rect.size.w, s_base_grect_rect.size.h - 8);
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layer_set_frame(neat_bar->main_layer, neat_bar->main_grect);
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neat_bar_layer_set_corner_radius(neat_bar, 3);
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}
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void neat_bar_layer_set_background_color(NeatBarLayer *neat_bar, GColor background_color) {
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void neat_bar_layer_set_background_color(NeatBarLayer *neat_bar, GColor background_color) {
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if (gcolor_equal(background_color, neat_bar->background_color)) {
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if (gcolor_equal(background_color, neat_bar->background_color)) {
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return;
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return;
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@@ -131,8 +146,8 @@ void neat_bar_layer_set_icon(NeatBarLayer *neat_bar, ButtonId button_id, GBitmap
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NeatBarLayer *neat_bar_layer_create() {
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NeatBarLayer *neat_bar_layer_create() {
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NeatBarLayer *neat_bar = malloc(sizeof(NeatBarLayer));
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NeatBarLayer *neat_bar = malloc(sizeof(NeatBarLayer));
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neat_bar->main_grect = s_base_grect;
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neat_bar->main_grect = s_base_grect_rect;
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neat_bar->main_layer = layer_create(s_base_grect);
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neat_bar->main_layer = layer_create(s_base_grect_rect);
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neat_bar->up_layer = NULL;
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neat_bar->up_layer = NULL;
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neat_bar->down_layer = NULL;
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neat_bar->down_layer = NULL;
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neat_bar->select_layer = NULL;
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neat_bar->select_layer = NULL;
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@@ -25,6 +25,9 @@ typedef struct {
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NeatBarLayer *neat_bar_layer_create();
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NeatBarLayer *neat_bar_layer_create();
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void neat_bar_layer_set_icon(NeatBarLayer *layer, ButtonId button_id, GBitmap *icon);
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void neat_bar_layer_set_icon(NeatBarLayer *layer, ButtonId button_id, GBitmap *icon);
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void neat_bar_layer_set_theme_default_rect(NeatBarLayer *neat_bar);
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void neat_bar_layer_set_theme_default_round(NeatBarLayer *neat_bar);
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void neat_bar_layer_set_theme_legacy_rect(NeatBarLayer *neat_bar);
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void neat_bar_layer_set_floating(NeatBarLayer *neat_bar, bool floating);
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void neat_bar_layer_set_floating(NeatBarLayer *neat_bar, bool floating);
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void neat_bar_layer_set_corner_radius(NeatBarLayer *neat_bar, uint16_t corner_radius);
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void neat_bar_layer_set_corner_radius(NeatBarLayer *neat_bar, uint16_t corner_radius);
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void neat_bar_layer_set_background_color(NeatBarLayer *neat_bar, GColor background_color);
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void neat_bar_layer_set_background_color(NeatBarLayer *neat_bar, GColor background_color);
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