Use round bg by default on round watches
This commit is contained in:
+7
-5
@@ -29,9 +29,11 @@
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#endif
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#endif
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#if PBL_ROUND
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#if PBL_ROUND
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#define ANIM_DISTANCE 4
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#define USE_ROUND_BAR_BY_DEFAULT true
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#define DEFAULT_ANIM_DISTANCE 4
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#else
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#else
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#define ANIM_DISTANCE 5
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#define USE_ROUND_BAR_BY_DEFAULT false
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#define DEFAULT_ANIM_DISTANCE 5
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#endif
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#endif
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static const GRect s_base_grect_rect = GRect(PBL_DISPLAY_WIDTH - ACTION_BAR_WIDTH, 0, ACTION_BAR_WIDTH, PBL_DISPLAY_HEIGHT);
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static const GRect s_base_grect_rect = GRect(PBL_DISPLAY_WIDTH - ACTION_BAR_WIDTH, 0, ACTION_BAR_WIDTH, PBL_DISPLAY_HEIGHT);
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@@ -238,7 +240,7 @@ void neat_bar_layer_set_animations_duration(NeatBarLayer *neat_bar, uint8_t dura
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neat_bar->animations_duration = duration_ms;
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neat_bar->animations_duration = duration_ms;
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}
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}
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// default: false
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// default: false (rect), true (round)
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void neat_bar_layer_set_bar_style(NeatBarLayer *neat_bar, bool use_round_style) {
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void neat_bar_layer_set_bar_style(NeatBarLayer *neat_bar, bool use_round_style) {
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if (use_round_style == neat_bar->bar_use_round_style) {
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if (use_round_style == neat_bar->bar_use_round_style) {
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return;
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return;
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@@ -380,13 +382,13 @@ NeatBarLayer *neat_bar_layer_create() {
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neat_bar->context = NULL;
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neat_bar->context = NULL;
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// neat_bar exclusives :D
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// neat_bar exclusives :D
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neat_bar->bar_use_round_style = false;
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neat_bar->bar_use_round_style = USE_ROUND_BAR_BY_DEFAULT;
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neat_bar->rect_bar_corner_radius = 0;
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neat_bar->rect_bar_corner_radius = 0;
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neat_bar->bar_x_offset = 0;
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neat_bar->bar_x_offset = 0;
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neat_bar->icons_spread = DEFAULT_SPREAD;
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neat_bar->icons_spread = DEFAULT_SPREAD;
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neat_bar->animations_enabled = true;
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neat_bar->animations_enabled = true;
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neat_bar->animations_move_on_y_axis = false;
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neat_bar->animations_move_on_y_axis = false;
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neat_bar->animations_move_distance = ANIM_DISTANCE;
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neat_bar->animations_move_distance = DEFAULT_ANIM_DISTANCE;
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neat_bar->animations_duration = 144;
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neat_bar->animations_duration = 144;
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// state tracking
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// state tracking
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