Fix radial bar length
This commit is contained in:
+31
-23
@@ -39,9 +39,9 @@ static const GRect s_base_grect_rect = GRect(PBL_DISPLAY_WIDTH - ACTION_BAR_WIDT
|
|||||||
static NeatBarLayer *s_current_neat_bar = NULL;
|
static NeatBarLayer *s_current_neat_bar = NULL;
|
||||||
|
|
||||||
static GRect s_get_home_frame(NeatBarLayer *neat_bar, uint8_t button_index) {
|
static GRect s_get_home_frame(NeatBarLayer *neat_bar, uint8_t button_index) {
|
||||||
int16_t total_y_offset = neat_bar->main_grect.origin.y - neat_bar->icons_y_offset;
|
int16_t total_y_offset = neat_bar->main_grect_visual.origin.y - neat_bar->icons_y_offset;
|
||||||
int8_t spread = neat_bar->icons_spread;
|
int8_t spread = neat_bar->icons_spread;
|
||||||
uint16_t width = neat_bar->main_grect.size.w;
|
uint16_t width = neat_bar->main_grect_visual.size.w;
|
||||||
|
|
||||||
switch (button_index) {
|
switch (button_index) {
|
||||||
case BUTTON_ID_UP:
|
case BUTTON_ID_UP:
|
||||||
@@ -145,8 +145,9 @@ static void s_main_layer_update_proc(Layer *layer, GContext *ctx) {
|
|||||||
graphics_context_set_fill_color(ctx, s_current_neat_bar->background_color);
|
graphics_context_set_fill_color(ctx, s_current_neat_bar->background_color);
|
||||||
switch (s_current_neat_bar->bar_style) {
|
switch (s_current_neat_bar->bar_style) {
|
||||||
case NEAT_BAR_STYLE_RADIAL: {
|
case NEAT_BAR_STYLE_RADIAL: {
|
||||||
graphics_fill_radial(ctx, grect_inset(bounds, GEdgeInsets(-(bounds.size.w / 3))), GOvalScaleModeFitCircle,
|
GRect visual = s_current_neat_bar->main_grect_visual;
|
||||||
bounds.size.w,
|
graphics_fill_radial(ctx, grect_inset(bounds, GEdgeInsets(-(visual.size.w / 3))), GOvalScaleModeFitCircle,
|
||||||
|
visual.size.w,
|
||||||
DEG_TO_TRIGANGLE(60), // ~2 o'clock
|
DEG_TO_TRIGANGLE(60), // ~2 o'clock
|
||||||
DEG_TO_TRIGANGLE(120) // ~4 o'clock
|
DEG_TO_TRIGANGLE(120) // ~4 o'clock
|
||||||
);
|
);
|
||||||
@@ -189,19 +190,19 @@ inline static void s_update_click_config_provider(NeatBarLayer *neat_bar) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
static void s_recenter_icons(NeatBarLayer *neat_bar) {
|
static void s_recenter_icons(NeatBarLayer *neat_bar) {
|
||||||
int16_t total_y_offset = neat_bar->main_grect.origin.y - neat_bar->icons_y_offset;
|
int16_t total_y_offset = neat_bar->main_grect_visual.origin.y - neat_bar->icons_y_offset;
|
||||||
int8_t spread = neat_bar->icons_spread;
|
int8_t spread = neat_bar->icons_spread;
|
||||||
if (neat_bar->up_layer) {
|
if (neat_bar->up_layer) {
|
||||||
layer_set_frame(bitmap_layer_get_layer(neat_bar->up_layer),
|
layer_set_frame(bitmap_layer_get_layer(neat_bar->up_layer),
|
||||||
GRect(neat_bar->icons_x_offset, SELECT_Y - spread - total_y_offset, neat_bar->main_grect.size.w, 25));
|
GRect(neat_bar->icons_x_offset, SELECT_Y - spread - total_y_offset, neat_bar->main_grect_visual.size.w, 25));
|
||||||
}
|
}
|
||||||
if (neat_bar->select_layer) {
|
if (neat_bar->select_layer) {
|
||||||
layer_set_frame(bitmap_layer_get_layer(neat_bar->select_layer),
|
layer_set_frame(bitmap_layer_get_layer(neat_bar->select_layer),
|
||||||
GRect(neat_bar->icons_x_offset, SELECT_Y - total_y_offset, neat_bar->main_grect.size.w, 25));
|
GRect(neat_bar->icons_x_offset, SELECT_Y - total_y_offset, neat_bar->main_grect_visual.size.w, 25));
|
||||||
}
|
}
|
||||||
if (neat_bar->down_layer) {
|
if (neat_bar->down_layer) {
|
||||||
layer_set_frame(bitmap_layer_get_layer(neat_bar->down_layer),
|
layer_set_frame(bitmap_layer_get_layer(neat_bar->down_layer),
|
||||||
GRect(neat_bar->icons_x_offset, SELECT_Y + spread - total_y_offset, neat_bar->main_grect.size.w, 25));
|
GRect(neat_bar->icons_x_offset, SELECT_Y + spread - total_y_offset, neat_bar->main_grect_visual.size.w, 25));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -253,6 +254,13 @@ void neat_bar_layer_set_bar_style(NeatBarLayer *neat_bar, uint8_t bar_style) {
|
|||||||
if (bar_style == neat_bar->bar_style) {
|
if (bar_style == neat_bar->bar_style) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
switch (bar_style) {
|
||||||
|
case NEAT_BAR_STYLE_RADIAL:
|
||||||
|
layer_set_frame(neat_bar->main_layer, GRect(0, 0, PBL_DISPLAY_WIDTH, PBL_DISPLAY_HEIGHT));
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
layer_set_frame(neat_bar->main_layer, neat_bar->main_grect_visual);
|
||||||
|
}
|
||||||
neat_bar->bar_style = bar_style;
|
neat_bar->bar_style = bar_style;
|
||||||
layer_mark_dirty(neat_bar->main_layer);
|
layer_mark_dirty(neat_bar->main_layer);
|
||||||
}
|
}
|
||||||
@@ -263,8 +271,8 @@ void neat_bar_layer_set_rect_bar_floating(NeatBarLayer *neat_bar, uint16_t x_off
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
neat_bar->bar_x_offset = x_offset;
|
neat_bar->bar_x_offset = x_offset;
|
||||||
neat_bar->main_grect.origin.x = PBL_DISPLAY_WIDTH - neat_bar->main_grect.size.w - x_offset;
|
neat_bar->main_grect_visual.origin.x = PBL_DISPLAY_WIDTH - neat_bar->main_grect_visual.size.w - x_offset;
|
||||||
layer_set_frame(neat_bar->main_layer, neat_bar->main_grect);
|
layer_set_frame(neat_bar->main_layer, neat_bar->main_grect_visual);
|
||||||
layer_mark_dirty(neat_bar->main_layer);
|
layer_mark_dirty(neat_bar->main_layer);
|
||||||
}
|
}
|
||||||
|
|
||||||
@@ -279,12 +287,12 @@ void neat_bar_layer_set_rect_bar_corner_radius(NeatBarLayer *neat_bar, uint16_t
|
|||||||
|
|
||||||
// default: ACTION_BAR_WIDTH
|
// default: ACTION_BAR_WIDTH
|
||||||
void neat_bar_layer_set_bar_width(NeatBarLayer *neat_bar, uint16_t width) {
|
void neat_bar_layer_set_bar_width(NeatBarLayer *neat_bar, uint16_t width) {
|
||||||
if (width == neat_bar->main_grect.size.w) {
|
if (width == neat_bar->main_grect_visual.size.w) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
neat_bar->main_grect.origin.x = PBL_DISPLAY_WIDTH - width;
|
neat_bar->main_grect_visual.origin.x = PBL_DISPLAY_WIDTH - width;
|
||||||
neat_bar->main_grect.size.w = width;
|
neat_bar->main_grect_visual.size.w = width;
|
||||||
layer_set_frame(neat_bar->main_layer, neat_bar->main_grect);
|
layer_set_frame(neat_bar->main_layer, neat_bar->main_grect_visual);
|
||||||
if (neat_bar->bar_x_offset > 0) {
|
if (neat_bar->bar_x_offset > 0) {
|
||||||
uint16_t x = neat_bar->bar_x_offset;
|
uint16_t x = neat_bar->bar_x_offset;
|
||||||
neat_bar->bar_x_offset = 0; // force update
|
neat_bar->bar_x_offset = 0; // force update
|
||||||
@@ -297,21 +305,21 @@ void neat_bar_layer_set_bar_width(NeatBarLayer *neat_bar, uint16_t width) {
|
|||||||
|
|
||||||
// default: PBL_DISPLAY_HEIGHT
|
// default: PBL_DISPLAY_HEIGHT
|
||||||
void neat_bar_layer_set_bar_height(NeatBarLayer *neat_bar, uint16_t height) {
|
void neat_bar_layer_set_bar_height(NeatBarLayer *neat_bar, uint16_t height) {
|
||||||
if (height == neat_bar->main_grect.size.h) {
|
if (height == neat_bar->main_grect_visual.size.h) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
neat_bar->main_grect.size.h = height;
|
neat_bar->main_grect_visual.size.h = height;
|
||||||
layer_set_frame(neat_bar->main_layer, neat_bar->main_grect);
|
layer_set_frame(neat_bar->main_layer, neat_bar->main_grect_visual);
|
||||||
layer_mark_dirty(neat_bar->main_layer);
|
layer_mark_dirty(neat_bar->main_layer);
|
||||||
}
|
}
|
||||||
|
|
||||||
// default: 0
|
// default: 0
|
||||||
void neat_bar_layer_set_bar_y_offset(NeatBarLayer *neat_bar, uint16_t y_offset) {
|
void neat_bar_layer_set_bar_y_offset(NeatBarLayer *neat_bar, uint16_t y_offset) {
|
||||||
if (y_offset == neat_bar->main_grect.origin.y) {
|
if (y_offset == neat_bar->main_grect_visual.origin.y) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
neat_bar->main_grect.origin.y = y_offset;
|
neat_bar->main_grect_visual.origin.y = y_offset;
|
||||||
layer_set_frame(neat_bar->main_layer, neat_bar->main_grect);
|
layer_set_frame(neat_bar->main_layer, neat_bar->main_grect_visual);
|
||||||
layer_mark_dirty(neat_bar->main_layer);
|
layer_mark_dirty(neat_bar->main_layer);
|
||||||
s_recenter_icons(neat_bar);
|
s_recenter_icons(neat_bar);
|
||||||
}
|
}
|
||||||
@@ -368,11 +376,11 @@ void neat_bar_layer_set_icon(NeatBarLayer *neat_bar, ButtonId button_id, GBitmap
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (!current_bitmap_layer) {
|
if (!current_bitmap_layer) {
|
||||||
int16_t total_y_offset = neat_bar->main_grect.origin.y - neat_bar->icons_y_offset;
|
int16_t total_y_offset = neat_bar->main_grect_visual.origin.y - neat_bar->icons_y_offset;
|
||||||
int16_t adjusted_y = (button_id == BUTTON_ID_UP) ? SELECT_Y - neat_bar->icons_spread - total_y_offset
|
int16_t adjusted_y = (button_id == BUTTON_ID_UP) ? SELECT_Y - neat_bar->icons_spread - total_y_offset
|
||||||
: (button_id == BUTTON_ID_DOWN) ? SELECT_Y + neat_bar->icons_spread - total_y_offset
|
: (button_id == BUTTON_ID_DOWN) ? SELECT_Y + neat_bar->icons_spread - total_y_offset
|
||||||
: SELECT_Y - total_y_offset;
|
: SELECT_Y - total_y_offset;
|
||||||
current_bitmap_layer = bitmap_layer_create(GRect(neat_bar->icons_x_offset, adjusted_y, neat_bar->main_grect.size.w, 25));
|
current_bitmap_layer = bitmap_layer_create(GRect(neat_bar->icons_x_offset, adjusted_y, neat_bar->main_grect_visual.size.w, 25));
|
||||||
layer_add_child(neat_bar->main_layer, bitmap_layer_get_layer(current_bitmap_layer));
|
layer_add_child(neat_bar->main_layer, bitmap_layer_get_layer(current_bitmap_layer));
|
||||||
switch (button_id) {
|
switch (button_id) {
|
||||||
case BUTTON_ID_UP:
|
case BUTTON_ID_UP:
|
||||||
@@ -397,7 +405,7 @@ NeatBarLayer *neat_bar_layer_create() {
|
|||||||
NeatBarLayer *neat_bar = malloc(sizeof(NeatBarLayer));
|
NeatBarLayer *neat_bar = malloc(sizeof(NeatBarLayer));
|
||||||
|
|
||||||
// layerage
|
// layerage
|
||||||
neat_bar->main_grect = s_base_grect_rect;
|
neat_bar->main_grect_visual = s_base_grect_rect;
|
||||||
neat_bar->main_layer = layer_create(s_base_grect_rect);
|
neat_bar->main_layer = layer_create(s_base_grect_rect);
|
||||||
neat_bar->up_layer = NULL;
|
neat_bar->up_layer = NULL;
|
||||||
neat_bar->down_layer = NULL;
|
neat_bar->down_layer = NULL;
|
||||||
|
|||||||
+1
-1
@@ -14,7 +14,7 @@ typedef enum {
|
|||||||
typedef struct {
|
typedef struct {
|
||||||
// layerage
|
// layerage
|
||||||
struct Window *window;
|
struct Window *window;
|
||||||
GRect main_grect;
|
GRect main_grect_visual;
|
||||||
Layer *main_layer;
|
Layer *main_layer;
|
||||||
BitmapLayer *up_layer;
|
BitmapLayer *up_layer;
|
||||||
BitmapLayer *down_layer;
|
BitmapLayer *down_layer;
|
||||||
|
|||||||
Reference in New Issue
Block a user