Animation cleanup
This commit is contained in:
118
src/c/main.c
118
src/c/main.c
@@ -31,6 +31,20 @@ static GRect s_guy_butt_grect_on_screen_raised = GRect(PBL_IF_ROUND_ELSE(0, -30)
|
|||||||
static GRect s_guy_butt_grect_off_screen_raised = GRect(PBL_IF_ROUND_ELSE(260, 170), PBL_IF_ROUND_ELSE(160, 144), 260, 115);
|
static GRect s_guy_butt_grect_off_screen_raised = GRect(PBL_IF_ROUND_ELSE(260, 170), PBL_IF_ROUND_ELSE(160, 144), 260, 115);
|
||||||
static GRect s_guy_butt_grect_on_screen_resting = GRect(PBL_IF_ROUND_ELSE(0, -30), PBL_IF_ROUND_ELSE(145, 129), 260, 115);
|
static GRect s_guy_butt_grect_on_screen_resting = GRect(PBL_IF_ROUND_ELSE(0, -30), PBL_IF_ROUND_ELSE(145, 129), 260, 115);
|
||||||
|
|
||||||
|
// declare animations
|
||||||
|
static Animation *s_head_raise_anim;
|
||||||
|
static Animation *s_head_out_anim;
|
||||||
|
static Animation *s_head_in_anim;
|
||||||
|
static Animation *s_head_rest_anim;
|
||||||
|
static PropertyAnimation *s_head_y_prop_anim;
|
||||||
|
static PropertyAnimation *s_head_x_prop_anim;
|
||||||
|
static Animation *s_butt_raise_anim;
|
||||||
|
static Animation *s_butt_out_anim;
|
||||||
|
static Animation *s_butt_in_anim;
|
||||||
|
static Animation *s_butt_rest_anim;
|
||||||
|
static PropertyAnimation *s_butt_y_prop_anim;
|
||||||
|
static PropertyAnimation *s_butt_x_prop_anim;
|
||||||
|
|
||||||
// declare lookup tables
|
// declare lookup tables
|
||||||
static const uint8_t s_head_count = 25;
|
static const uint8_t s_head_count = 25;
|
||||||
static const uint32_t s_random_heads[] = {
|
static const uint32_t s_random_heads[] = {
|
||||||
@@ -113,25 +127,35 @@ static void update_minute_30_out_handler(Animation *animation, bool finished, vo
|
|||||||
static void update_minute_30() {
|
static void update_minute_30() {
|
||||||
update_minute_1();
|
update_minute_1();
|
||||||
|
|
||||||
// animate silly butt swap
|
// raise
|
||||||
//// raise
|
s_butt_y_prop_anim = property_animation_create_layer_frame(bitmap_layer_get_layer(s_guy_butt_layer), &s_guy_butt_grect_on_screen_resting, &s_guy_butt_grect_on_screen_raised);
|
||||||
Animation *butt_raise_anim = property_animation_get_animation(property_animation_create_layer_frame(bitmap_layer_get_layer(s_guy_butt_layer), &s_guy_butt_grect_on_screen_resting, &s_guy_butt_grect_on_screen_raised));
|
s_butt_raise_anim = property_animation_get_animation(s_butt_y_prop_anim);
|
||||||
animation_set_curve(butt_raise_anim, AnimationCurveEaseOut);
|
animation_set_curve(s_butt_raise_anim, AnimationCurveEaseOut);
|
||||||
animation_set_duration(butt_raise_anim, 350);
|
animation_set_duration(s_butt_raise_anim, 350);
|
||||||
//// out
|
// out
|
||||||
Animation *butt_out_anim = property_animation_get_animation(property_animation_create_layer_frame(bitmap_layer_get_layer(s_guy_butt_layer), &s_guy_butt_grect_on_screen_raised, &s_guy_butt_grect_off_screen_raised));
|
s_butt_x_prop_anim = property_animation_create_layer_frame(bitmap_layer_get_layer(s_guy_butt_layer), &s_guy_butt_grect_on_screen_raised, &s_guy_butt_grect_off_screen_raised);
|
||||||
animation_set_curve(butt_out_anim, AnimationCurveEaseOut);
|
s_butt_out_anim = property_animation_get_animation(s_butt_x_prop_anim);
|
||||||
animation_set_duration(butt_out_anim, 350);
|
animation_set_curve(s_butt_out_anim, AnimationCurveEaseOut);
|
||||||
//// back in
|
animation_set_duration(s_butt_out_anim, 350);
|
||||||
Animation *butt_in_anim = animation_clone(butt_out_anim);
|
// back in
|
||||||
animation_set_reverse(butt_in_anim, true);
|
s_butt_in_anim = animation_clone(s_butt_out_anim);
|
||||||
//// set handler on out (after clone)
|
animation_set_reverse(s_butt_in_anim, true);
|
||||||
animation_set_handlers(butt_out_anim, (AnimationHandlers){.stopped = update_minute_30_out_handler}, NULL);
|
// set handler on out (after clone)
|
||||||
//// back to resting
|
animation_set_handlers(s_butt_out_anim, (AnimationHandlers){.stopped = update_minute_30_out_handler}, NULL);
|
||||||
Animation *butt_rest_anim = animation_clone(butt_raise_anim);
|
// back to resting
|
||||||
animation_set_reverse(butt_rest_anim, true);
|
s_butt_rest_anim = animation_clone(s_butt_raise_anim);
|
||||||
//// do it!
|
animation_set_reverse(s_butt_rest_anim, true);
|
||||||
animation_schedule(animation_sequence_create(butt_raise_anim, butt_out_anim, butt_in_anim, butt_rest_anim, NULL));
|
|
||||||
|
// run animations
|
||||||
|
animation_schedule(animation_sequence_create(s_butt_raise_anim, s_butt_out_anim, s_butt_in_anim, s_butt_rest_anim, NULL));
|
||||||
|
|
||||||
|
// cleanup
|
||||||
|
animation_destroy(s_butt_raise_anim);
|
||||||
|
animation_destroy(s_butt_out_anim);
|
||||||
|
animation_destroy(s_butt_in_anim);
|
||||||
|
animation_destroy(s_butt_rest_anim);
|
||||||
|
property_animation_destroy(s_butt_y_prop_anim);
|
||||||
|
property_animation_destroy(s_butt_x_prop_anim);
|
||||||
}
|
}
|
||||||
|
|
||||||
static void update_minute_60_out_handler(Animation *animation, bool finished, void *context) {
|
static void update_minute_60_out_handler(Animation *animation, bool finished, void *context) {
|
||||||
@@ -156,25 +180,35 @@ static void update_minute_60_out_handler(Animation *animation, bool finished, vo
|
|||||||
static void update_minute_60() {
|
static void update_minute_60() {
|
||||||
update_minute_1();
|
update_minute_1();
|
||||||
|
|
||||||
// animate silly butt swap
|
// raise
|
||||||
//// raise
|
s_head_y_prop_anim = property_animation_create_layer_frame(bitmap_layer_get_layer(s_guy_head_layer), &s_guy_head_grect_on_screen_resting, &s_guy_head_grect_on_screen_raised);
|
||||||
Animation *head_raise_anim = property_animation_get_animation(property_animation_create_layer_frame(bitmap_layer_get_layer(s_guy_head_layer), &s_guy_head_grect_on_screen_resting, &s_guy_head_grect_on_screen_raised));
|
s_head_raise_anim = property_animation_get_animation(s_head_y_prop_anim);
|
||||||
animation_set_curve(head_raise_anim, AnimationCurveEaseOut);
|
animation_set_curve(s_head_raise_anim, AnimationCurveEaseOut);
|
||||||
animation_set_duration(head_raise_anim, 350);
|
animation_set_duration(s_head_raise_anim, 350);
|
||||||
//// out
|
// out
|
||||||
Animation *head_out_anim = property_animation_get_animation(property_animation_create_layer_frame(bitmap_layer_get_layer(s_guy_head_layer), &s_guy_head_grect_on_screen_raised, &s_guy_head_grect_off_screen_raised));
|
s_head_x_prop_anim = property_animation_create_layer_frame(bitmap_layer_get_layer(s_guy_head_layer), &s_guy_head_grect_on_screen_raised, &s_guy_head_grect_off_screen_raised);
|
||||||
animation_set_curve(head_out_anim, AnimationCurveEaseOut);
|
s_head_out_anim = property_animation_get_animation(s_head_x_prop_anim);
|
||||||
animation_set_duration(head_out_anim, 350);
|
animation_set_curve(s_head_out_anim, AnimationCurveEaseOut);
|
||||||
//// back in
|
animation_set_duration(s_head_out_anim, 350);
|
||||||
Animation *head_in_anim = animation_clone(head_out_anim);
|
// back in
|
||||||
animation_set_reverse(head_in_anim, true);
|
s_head_in_anim = animation_clone(s_head_out_anim);
|
||||||
//// set handler on out (after clone)
|
animation_set_reverse(s_head_in_anim, true);
|
||||||
animation_set_handlers(head_out_anim, (AnimationHandlers){.stopped = update_minute_60_out_handler}, NULL);
|
// set handler on out (after clone)
|
||||||
//// back to resting
|
animation_set_handlers(s_head_out_anim, (AnimationHandlers){.stopped = update_minute_30_out_handler}, NULL);
|
||||||
Animation *head_rest_anim = animation_clone(head_raise_anim);
|
// back to resting
|
||||||
animation_set_reverse(head_rest_anim, true);
|
s_head_rest_anim = animation_clone(s_head_raise_anim);
|
||||||
//// do it!
|
animation_set_reverse(s_head_rest_anim, true);
|
||||||
animation_schedule(animation_sequence_create(head_raise_anim, head_out_anim, head_in_anim, head_rest_anim, NULL));
|
|
||||||
|
// run animations
|
||||||
|
animation_schedule(animation_sequence_create(s_head_raise_anim, s_head_out_anim, s_head_in_anim, s_head_rest_anim, NULL));
|
||||||
|
|
||||||
|
// cleanup
|
||||||
|
animation_destroy(s_head_raise_anim);
|
||||||
|
animation_destroy(s_head_out_anim);
|
||||||
|
animation_destroy(s_head_in_anim);
|
||||||
|
animation_destroy(s_head_rest_anim);
|
||||||
|
property_animation_destroy(s_head_y_prop_anim);
|
||||||
|
property_animation_destroy(s_head_x_prop_anim);
|
||||||
}
|
}
|
||||||
|
|
||||||
static void minute_handler(struct tm *tick_time, TimeUnits units_changed) {
|
static void minute_handler(struct tm *tick_time, TimeUnits units_changed) {
|
||||||
@@ -250,12 +284,12 @@ static void main_window_load(Window *window) {
|
|||||||
|
|
||||||
// free memory on Window close
|
// free memory on Window close
|
||||||
static void main_window_unload(Window *window) {
|
static void main_window_unload(Window *window) {
|
||||||
|
// destroy layers
|
||||||
bitmap_layer_destroy(s_guy_head_layer);
|
bitmap_layer_destroy(s_guy_head_layer);
|
||||||
bitmap_layer_destroy(s_guy_butt_layer);
|
bitmap_layer_destroy(s_guy_butt_layer);
|
||||||
text_layer_destroy(s_time_layer);
|
text_layer_destroy(s_time_layer);
|
||||||
text_layer_destroy(s_date_layer);
|
text_layer_destroy(s_date_layer);
|
||||||
layer_destroy(s_time_bar_layer);
|
layer_destroy(s_time_bar_layer);
|
||||||
fonts_unload_custom_font(s_custom_font);
|
|
||||||
|
|
||||||
// DEBUG memory usage layer
|
// DEBUG memory usage layer
|
||||||
text_layer_destroy(s_memory_layer);
|
text_layer_destroy(s_memory_layer);
|
||||||
@@ -323,11 +357,17 @@ static void init() {
|
|||||||
|
|
||||||
// free memory on app exit
|
// free memory on app exit
|
||||||
static void deinit() {
|
static void deinit() {
|
||||||
|
// unload font
|
||||||
|
fonts_unload_custom_font(s_custom_font);
|
||||||
|
|
||||||
|
// destroy gbitmaps
|
||||||
gbitmap_destroy(s_head_current);
|
gbitmap_destroy(s_head_current);
|
||||||
gbitmap_destroy(s_butt_current);
|
gbitmap_destroy(s_butt_current);
|
||||||
gbitmap_destroy(s_head_next);
|
gbitmap_destroy(s_head_next);
|
||||||
gbitmap_destroy(s_butt_next);
|
gbitmap_destroy(s_butt_next);
|
||||||
gbitmap_destroy(s_bt);
|
gbitmap_destroy(s_bt);
|
||||||
|
|
||||||
|
// destroy window
|
||||||
window_destroy(s_main_window);
|
window_destroy(s_main_window);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user