WIP: New method of spacing icons
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+6
-6
@@ -40,13 +40,13 @@ void neat_bar_layer_set_animations_enabled(NeatBarLayer *neat_bar, bool enabled)
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void neat_bar_layer_set_animations_move_axis(NeatBarLayer *neat_bar, bool use_y_axis);
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void neat_bar_layer_set_animations_move_distance(NeatBarLayer *neat_bar, int8_t distance);
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void neat_bar_layer_set_animations_duration(NeatBarLayer *neat_bar, uint8_t duration_ms);
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void neat_bar_layer_set_floating(NeatBarLayer *neat_bar, uint16_t x_offset);
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void neat_bar_layer_set_width(NeatBarLayer *neat_bar, uint16_t width);
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void neat_bar_layer_set_height(NeatBarLayer *neat_bar, uint16_t height);
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void neat_bar_layer_set_y_offset(NeatBarLayer *neat_bar, uint16_t y_offset);
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void neat_bar_layer_set_corner_radius(NeatBarLayer *neat_bar, uint16_t corner_radius);
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void neat_bar_layer_set_bar_floating(NeatBarLayer *neat_bar, uint16_t x_offset);
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void neat_bar_layer_set_bar_width(NeatBarLayer *neat_bar, uint16_t width);
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void neat_bar_layer_set_bar_height(NeatBarLayer *neat_bar, uint16_t height);
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void neat_bar_layer_set_bar_y_offset(NeatBarLayer *neat_bar, uint16_t y_offset);
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void neat_bar_layer_set_bar_corner_radius(NeatBarLayer *neat_bar, uint16_t corner_radius);
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void neat_bar_layer_set_background_color(NeatBarLayer *neat_bar, GColor background_color);
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void neat_bar_layer_set_spread(NeatBarLayer *neat_bar, int8_t spread);
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void neat_bar_layer_set_icons_spread(NeatBarLayer *neat_bar, int8_t spread);
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void neat_bar_layer_set_icon(NeatBarLayer *layer, ButtonId button_id, GBitmap *icon);
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NeatBarLayer *neat_bar_layer_create();
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void neat_bar_layer_destroy(NeatBarLayer *neat_bar);
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