Make icons y offset configurable

This commit is contained in:
2026-07-20 23:18:31 -04:00
parent 682b824488
commit 28c50819ad
3 changed files with 26 additions and 14 deletions
+23 -12
View File
@@ -39,17 +39,17 @@ static const GRect s_base_grect_rect = GRect(PBL_DISPLAY_WIDTH - ACTION_BAR_WIDT
static NeatBarLayer *s_current_neat_bar = NULL;
static GRect s_get_home_frame(NeatBarLayer *neat_bar, uint8_t button_index) {
int16_t y_offset = neat_bar->main_grect.origin.y;
int16_t total_y_offset = neat_bar->main_grect.origin.y - neat_bar->icons_y_offset;
int8_t spread = neat_bar->icons_spread;
uint16_t width = neat_bar->main_grect.size.w;
switch (button_index) {
case BUTTON_ID_UP:
return GRect(neat_bar->icons_x_offset, SELECT_Y - spread - y_offset, width, 25);
return GRect(neat_bar->icons_x_offset, SELECT_Y - spread - total_y_offset, width, 25);
case BUTTON_ID_SELECT:
return GRect(neat_bar->icons_x_offset, SELECT_Y - y_offset, width, 25);
return GRect(neat_bar->icons_x_offset, SELECT_Y - total_y_offset, width, 25);
case BUTTON_ID_DOWN:
return GRect(neat_bar->icons_x_offset, SELECT_Y + spread - y_offset, width, 25);
return GRect(neat_bar->icons_x_offset, SELECT_Y + spread - total_y_offset, width, 25);
default:
return GRectZero;
}
@@ -179,19 +179,19 @@ inline static void s_update_click_config_provider(NeatBarLayer *neat_bar) {
}
static void s_recenter_icons(NeatBarLayer *neat_bar) {
int16_t y_offset = neat_bar->main_grect.origin.y;
int16_t total_y_offset = neat_bar->main_grect.origin.y - neat_bar->icons_y_offset;
int8_t spread = neat_bar->icons_spread;
if (neat_bar->up_layer) {
layer_set_frame(bitmap_layer_get_layer(neat_bar->up_layer),
GRect(neat_bar->icons_x_offset, SELECT_Y - spread - y_offset, neat_bar->main_grect.size.w, 25));
GRect(neat_bar->icons_x_offset, SELECT_Y - spread - total_y_offset, neat_bar->main_grect.size.w, 25));
}
if (neat_bar->select_layer) {
layer_set_frame(bitmap_layer_get_layer(neat_bar->select_layer),
GRect(neat_bar->icons_x_offset, SELECT_Y - y_offset, neat_bar->main_grect.size.w, 25));
GRect(neat_bar->icons_x_offset, SELECT_Y - total_y_offset, neat_bar->main_grect.size.w, 25));
}
if (neat_bar->down_layer) {
layer_set_frame(bitmap_layer_get_layer(neat_bar->down_layer),
GRect(neat_bar->icons_x_offset, SELECT_Y + spread - y_offset, neat_bar->main_grect.size.w, 25));
GRect(neat_bar->icons_x_offset, SELECT_Y + spread - total_y_offset, neat_bar->main_grect.size.w, 25));
}
}
@@ -324,7 +324,7 @@ void neat_bar_layer_set_icons_spread(NeatBarLayer *neat_bar, int8_t spread) {
s_recenter_icons(neat_bar);
}
// default: 0 (rect), -1 (round)
// default: 1 (rect), -1 (round)
void neat_bar_layer_set_icons_x_offset(NeatBarLayer *neat_bar, int8_t x_offset) {
if (x_offset == neat_bar->icons_x_offset) {
return;
@@ -333,6 +333,15 @@ void neat_bar_layer_set_icons_x_offset(NeatBarLayer *neat_bar, int8_t x_offset)
s_recenter_icons(neat_bar);
}
// default: 0
void neat_bar_layer_set_icons_y_offset(NeatBarLayer *neat_bar, int8_t y_offset) {
if (y_offset == neat_bar->icons_y_offset) {
return;
}
neat_bar->icons_y_offset = y_offset;
s_recenter_icons(neat_bar);
}
// constraints: must be <=25px in height (width is only constrained to the width of the bar)
void neat_bar_layer_set_icon(NeatBarLayer *neat_bar, ButtonId button_id, GBitmap *icon) {
BitmapLayer *current_bitmap_layer;
@@ -349,9 +358,10 @@ void neat_bar_layer_set_icon(NeatBarLayer *neat_bar, ButtonId button_id, GBitmap
}
if (!current_bitmap_layer) {
int16_t adjusted_y = (button_id == BUTTON_ID_UP) ? SELECT_Y - neat_bar->icons_spread
: (button_id == BUTTON_ID_DOWN) ? SELECT_Y + neat_bar->icons_spread
: SELECT_Y;
int16_t total_y_offset = neat_bar->main_grect.origin.y - neat_bar->icons_y_offset;
int16_t adjusted_y = (button_id == BUTTON_ID_UP) ? SELECT_Y - neat_bar->icons_spread - total_y_offset
: (button_id == BUTTON_ID_DOWN) ? SELECT_Y + neat_bar->icons_spread - total_y_offset
: SELECT_Y - total_y_offset;
current_bitmap_layer = bitmap_layer_create(GRect(neat_bar->icons_x_offset, adjusted_y, neat_bar->main_grect.size.w, 25));
layer_add_child(neat_bar->main_layer, bitmap_layer_get_layer(current_bitmap_layer));
switch (button_id) {
@@ -394,6 +404,7 @@ NeatBarLayer *neat_bar_layer_create() {
neat_bar->bar_x_offset = 0;
neat_bar->icons_spread = DEFAULT_SPREAD;
neat_bar->icons_x_offset = DEFAULT_ICONS_X_OFFSET;
neat_bar->icons_y_offset = 0;
neat_bar->animations_enabled = true;
neat_bar->animations_move_on_y_axis = false;
neat_bar->animations_move_distance = DEFAULT_ANIM_DISTANCE;