Make icons y offset configurable
This commit is contained in:
+23
-12
@@ -39,17 +39,17 @@ static const GRect s_base_grect_rect = GRect(PBL_DISPLAY_WIDTH - ACTION_BAR_WIDT
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static NeatBarLayer *s_current_neat_bar = NULL;
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static GRect s_get_home_frame(NeatBarLayer *neat_bar, uint8_t button_index) {
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int16_t y_offset = neat_bar->main_grect.origin.y;
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int16_t total_y_offset = neat_bar->main_grect.origin.y - neat_bar->icons_y_offset;
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int8_t spread = neat_bar->icons_spread;
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uint16_t width = neat_bar->main_grect.size.w;
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switch (button_index) {
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case BUTTON_ID_UP:
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return GRect(neat_bar->icons_x_offset, SELECT_Y - spread - y_offset, width, 25);
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return GRect(neat_bar->icons_x_offset, SELECT_Y - spread - total_y_offset, width, 25);
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case BUTTON_ID_SELECT:
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return GRect(neat_bar->icons_x_offset, SELECT_Y - y_offset, width, 25);
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return GRect(neat_bar->icons_x_offset, SELECT_Y - total_y_offset, width, 25);
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case BUTTON_ID_DOWN:
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return GRect(neat_bar->icons_x_offset, SELECT_Y + spread - y_offset, width, 25);
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return GRect(neat_bar->icons_x_offset, SELECT_Y + spread - total_y_offset, width, 25);
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default:
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return GRectZero;
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}
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@@ -179,19 +179,19 @@ inline static void s_update_click_config_provider(NeatBarLayer *neat_bar) {
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}
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static void s_recenter_icons(NeatBarLayer *neat_bar) {
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int16_t y_offset = neat_bar->main_grect.origin.y;
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int16_t total_y_offset = neat_bar->main_grect.origin.y - neat_bar->icons_y_offset;
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int8_t spread = neat_bar->icons_spread;
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if (neat_bar->up_layer) {
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layer_set_frame(bitmap_layer_get_layer(neat_bar->up_layer),
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GRect(neat_bar->icons_x_offset, SELECT_Y - spread - y_offset, neat_bar->main_grect.size.w, 25));
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GRect(neat_bar->icons_x_offset, SELECT_Y - spread - total_y_offset, neat_bar->main_grect.size.w, 25));
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}
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if (neat_bar->select_layer) {
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layer_set_frame(bitmap_layer_get_layer(neat_bar->select_layer),
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GRect(neat_bar->icons_x_offset, SELECT_Y - y_offset, neat_bar->main_grect.size.w, 25));
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GRect(neat_bar->icons_x_offset, SELECT_Y - total_y_offset, neat_bar->main_grect.size.w, 25));
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}
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if (neat_bar->down_layer) {
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layer_set_frame(bitmap_layer_get_layer(neat_bar->down_layer),
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GRect(neat_bar->icons_x_offset, SELECT_Y + spread - y_offset, neat_bar->main_grect.size.w, 25));
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GRect(neat_bar->icons_x_offset, SELECT_Y + spread - total_y_offset, neat_bar->main_grect.size.w, 25));
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}
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}
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@@ -324,7 +324,7 @@ void neat_bar_layer_set_icons_spread(NeatBarLayer *neat_bar, int8_t spread) {
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s_recenter_icons(neat_bar);
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}
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// default: 0 (rect), -1 (round)
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// default: 1 (rect), -1 (round)
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void neat_bar_layer_set_icons_x_offset(NeatBarLayer *neat_bar, int8_t x_offset) {
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if (x_offset == neat_bar->icons_x_offset) {
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return;
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@@ -333,6 +333,15 @@ void neat_bar_layer_set_icons_x_offset(NeatBarLayer *neat_bar, int8_t x_offset)
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s_recenter_icons(neat_bar);
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}
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// default: 0
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void neat_bar_layer_set_icons_y_offset(NeatBarLayer *neat_bar, int8_t y_offset) {
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if (y_offset == neat_bar->icons_y_offset) {
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return;
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}
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neat_bar->icons_y_offset = y_offset;
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s_recenter_icons(neat_bar);
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}
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// constraints: must be <=25px in height (width is only constrained to the width of the bar)
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void neat_bar_layer_set_icon(NeatBarLayer *neat_bar, ButtonId button_id, GBitmap *icon) {
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BitmapLayer *current_bitmap_layer;
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@@ -349,9 +358,10 @@ void neat_bar_layer_set_icon(NeatBarLayer *neat_bar, ButtonId button_id, GBitmap
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}
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if (!current_bitmap_layer) {
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int16_t adjusted_y = (button_id == BUTTON_ID_UP) ? SELECT_Y - neat_bar->icons_spread
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: (button_id == BUTTON_ID_DOWN) ? SELECT_Y + neat_bar->icons_spread
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: SELECT_Y;
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int16_t total_y_offset = neat_bar->main_grect.origin.y - neat_bar->icons_y_offset;
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int16_t adjusted_y = (button_id == BUTTON_ID_UP) ? SELECT_Y - neat_bar->icons_spread - total_y_offset
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: (button_id == BUTTON_ID_DOWN) ? SELECT_Y + neat_bar->icons_spread - total_y_offset
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: SELECT_Y - total_y_offset;
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current_bitmap_layer = bitmap_layer_create(GRect(neat_bar->icons_x_offset, adjusted_y, neat_bar->main_grect.size.w, 25));
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layer_add_child(neat_bar->main_layer, bitmap_layer_get_layer(current_bitmap_layer));
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switch (button_id) {
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@@ -394,6 +404,7 @@ NeatBarLayer *neat_bar_layer_create() {
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neat_bar->bar_x_offset = 0;
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neat_bar->icons_spread = DEFAULT_SPREAD;
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neat_bar->icons_x_offset = DEFAULT_ICONS_X_OFFSET;
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neat_bar->icons_y_offset = 0;
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neat_bar->animations_enabled = true;
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neat_bar->animations_move_on_y_axis = false;
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neat_bar->animations_move_distance = DEFAULT_ANIM_DISTANCE;
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