Initial code commit
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/* SPDX-FileCopyrightText: 2024 Google LLC */
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/* SPDX-License-Identifier: Apache-2.0 */
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#pragma once
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#include <pebble.h>
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typedef struct {
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struct Window *window;
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Layer *main_layer;
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BitmapLayer *up_layer;
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BitmapLayer *down_layer;
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BitmapLayer *select_layer;
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ClickConfigProvider click_config_provider;
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GColor8 background_color;
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//int8_t spread; // positive integers push the icons further apart; negative integers pull them together
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//uint8_t animation_type; // 0 = press, 1 = invert
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//uint8_t shape; // 0 = rect/round, 1 = rect/rect, 2 = rect/round (legacy), 3 = rect/rect (legacy)
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void *context;
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} NeatBarLayer;
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NeatBarLayer *neat_bar_layer_create();
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void neat_bar_layer_set_icon(NeatBarLayer *layer, ButtonId button_id, GBitmap *icon);
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void neat_bar_layer_set_background_color(NeatBarLayer *neat_bar, GColor background_color);
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void neat_bar_layer_set_click_config_provider(NeatBarLayer *neat_bar, ClickConfigProvider click_config_provider);
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void neat_bar_layer_add_to_window(NeatBarLayer *neat_bar, Window *window);
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