Add clock
This commit is contained in:
183
src/c/main.c
183
src/c/main.c
@@ -1,8 +1,10 @@
|
||||
#include <pebble.h>
|
||||
#include "palette_manip.h"
|
||||
#include <pebble.h>
|
||||
|
||||
// declare general static pointers
|
||||
static Window *s_main_window;
|
||||
static GFont custom_font;
|
||||
static TextLayer *s_time_layer;
|
||||
static BitmapLayer *s_guy_head_layer;
|
||||
static BitmapLayer *s_guy_butt_layer;
|
||||
|
||||
@@ -16,123 +18,134 @@ static GBitmap *s_butt_next;
|
||||
|
||||
// declare lookup tables
|
||||
static const uint32_t randomHeadPool[] = {
|
||||
RESOURCE_ID_H001, RESOURCE_ID_H002, RESOURCE_ID_H003,
|
||||
RESOURCE_ID_H004, RESOURCE_ID_H005, RESOURCE_ID_H006,
|
||||
RESOURCE_ID_H007, RESOURCE_ID_H008, RESOURCE_ID_H009,
|
||||
RESOURCE_ID_H010, RESOURCE_ID_H011, RESOURCE_ID_H012,
|
||||
RESOURCE_ID_H013, RESOURCE_ID_H014, RESOURCE_ID_H015,
|
||||
RESOURCE_ID_H016, RESOURCE_ID_H017, RESOURCE_ID_H018,
|
||||
RESOURCE_ID_H019, RESOURCE_ID_H020, RESOURCE_ID_H021,
|
||||
RESOURCE_ID_H022
|
||||
};
|
||||
RESOURCE_ID_H001, RESOURCE_ID_H002, RESOURCE_ID_H003, RESOURCE_ID_H004,
|
||||
RESOURCE_ID_H005, RESOURCE_ID_H006, RESOURCE_ID_H007, RESOURCE_ID_H008,
|
||||
RESOURCE_ID_H009, RESOURCE_ID_H010, RESOURCE_ID_H011, RESOURCE_ID_H012,
|
||||
RESOURCE_ID_H013, RESOURCE_ID_H014, RESOURCE_ID_H015, RESOURCE_ID_H016,
|
||||
RESOURCE_ID_H017, RESOURCE_ID_H018, RESOURCE_ID_H019, RESOURCE_ID_H020,
|
||||
RESOURCE_ID_H021, RESOURCE_ID_H022};
|
||||
static const uint32_t randomButtPool[] = {
|
||||
RESOURCE_ID_B001, RESOURCE_ID_B002, RESOURCE_ID_B003,
|
||||
RESOURCE_ID_B004, RESOURCE_ID_B005, RESOURCE_ID_B006,
|
||||
RESOURCE_ID_B007, RESOURCE_ID_B008, RESOURCE_ID_B009,
|
||||
RESOURCE_ID_B010, RESOURCE_ID_B011, RESOURCE_ID_B012,
|
||||
RESOURCE_ID_B013, RESOURCE_ID_B014, RESOURCE_ID_B015,
|
||||
RESOURCE_ID_B016, RESOURCE_ID_B017, RESOURCE_ID_B018,
|
||||
RESOURCE_ID_B019, RESOURCE_ID_B020, RESOURCE_ID_B021,
|
||||
RESOURCE_ID_B022, RESOURCE_ID_XB001, RESOURCE_ID_XB002,
|
||||
RESOURCE_ID_XB003, RESOURCE_ID_XB004
|
||||
};
|
||||
RESOURCE_ID_B001, RESOURCE_ID_B002, RESOURCE_ID_B003, RESOURCE_ID_B004,
|
||||
RESOURCE_ID_B005, RESOURCE_ID_B006, RESOURCE_ID_B007, RESOURCE_ID_B008,
|
||||
RESOURCE_ID_B009, RESOURCE_ID_B010, RESOURCE_ID_B011, RESOURCE_ID_B012,
|
||||
RESOURCE_ID_B013, RESOURCE_ID_B014, RESOURCE_ID_B015, RESOURCE_ID_B016,
|
||||
RESOURCE_ID_B017, RESOURCE_ID_B018, RESOURCE_ID_B019, RESOURCE_ID_B020,
|
||||
RESOURCE_ID_B021, RESOURCE_ID_B022, RESOURCE_ID_XB001, RESOURCE_ID_XB002,
|
||||
RESOURCE_ID_XB003, RESOURCE_ID_XB004};
|
||||
static const GColor8 darkBGColorPool[] = {
|
||||
// Red
|
||||
GColorFolly,
|
||||
GColorRed,
|
||||
GColorFolly, GColorRed,
|
||||
// Orange
|
||||
GColorOrange,
|
||||
GColorRajah,
|
||||
GColorSunsetOrange,
|
||||
GColorOrange, GColorRajah, GColorSunsetOrange,
|
||||
// Yellow
|
||||
GColorChromeYellow,
|
||||
GColorIcterine,
|
||||
GColorPastelYellow,
|
||||
GColorYellow,
|
||||
GColorChromeYellow, GColorIcterine, GColorPastelYellow, GColorYellow,
|
||||
// Green
|
||||
GColorInchworm,
|
||||
GColorJaegerGreen,
|
||||
GColorKellyGreen,
|
||||
GColorMintGreen,
|
||||
GColorInchworm, GColorJaegerGreen, GColorKellyGreen, GColorMintGreen,
|
||||
// Blue
|
||||
GColorElectricBlue,
|
||||
GColorTiffanyBlue,
|
||||
GColorVividCerulean,
|
||||
GColorElectricBlue, GColorTiffanyBlue, GColorVividCerulean,
|
||||
// Purple
|
||||
GColorLavenderIndigo,
|
||||
GColorPurpureus,
|
||||
GColorRichBrilliantLavender,
|
||||
GColorLavenderIndigo, GColorPurpureus, GColorRichBrilliantLavender,
|
||||
// Pink
|
||||
GColorBrilliantRose,
|
||||
GColorMelon,
|
||||
GColorBrilliantRose, GColorMelon,
|
||||
// Brown
|
||||
GColorRoseVale
|
||||
};
|
||||
GColorRoseVale};
|
||||
|
||||
static void update_minute() {
|
||||
// get a tm structure
|
||||
time_t temp = time(NULL);
|
||||
struct tm *tick_time = localtime(&temp);
|
||||
|
||||
// write the current hours and minutes into a buffer
|
||||
static char s_time_buffer[8];
|
||||
strftime(s_time_buffer, sizeof(s_time_buffer), clock_is_24h_style() ? "%H:%M" : "%I:%M", tick_time);
|
||||
|
||||
// display this time on the TextLayer
|
||||
text_layer_set_text(s_time_layer, s_time_buffer);
|
||||
}
|
||||
|
||||
static void minute_handler(struct tm *tick_time, TimeUnits units_changed) {
|
||||
update_minute();
|
||||
}
|
||||
|
||||
// define contents of the Window upon load
|
||||
static void main_window_load(Window *window) {
|
||||
// format silly guy layers
|
||||
s_guy_head_layer = bitmap_layer_create(GRect(PBL_IF_ROUND_ELSE(0, -30), PBL_IF_ROUND_ELSE(0, -16), 260, 115));
|
||||
s_guy_butt_layer = bitmap_layer_create(GRect(PBL_IF_ROUND_ELSE(0, -30), PBL_IF_ROUND_ELSE(145, 129), 260, 115));
|
||||
bitmap_layer_set_compositing_mode(s_guy_head_layer, GCompOpSet);
|
||||
bitmap_layer_set_background_color(s_guy_head_layer, GColorBlack);
|
||||
bitmap_layer_set_bitmap(s_guy_head_layer, s_head_current);
|
||||
bitmap_layer_set_compositing_mode(s_guy_butt_layer, GCompOpSet);
|
||||
bitmap_layer_set_background_color(s_guy_butt_layer, GColorBlack);
|
||||
bitmap_layer_set_bitmap(s_guy_butt_layer, s_butt_current);
|
||||
Layer *window_layer = window_get_root_layer(window);
|
||||
|
||||
// add silly guy layers as children to window
|
||||
Layer *window_layer = window_get_root_layer(window);
|
||||
layer_add_child(window_layer, bitmap_layer_get_layer(s_guy_head_layer));
|
||||
layer_add_child(window_layer, bitmap_layer_get_layer(s_guy_butt_layer));
|
||||
// format silly guy layers
|
||||
s_guy_head_layer = bitmap_layer_create(GRect(PBL_IF_ROUND_ELSE(0, -30), PBL_IF_ROUND_ELSE(0, -16), 260, 115));
|
||||
s_guy_butt_layer = bitmap_layer_create(GRect(PBL_IF_ROUND_ELSE(0, -30), PBL_IF_ROUND_ELSE(145, 129), 260, 115));
|
||||
bitmap_layer_set_background_color(s_guy_head_layer, GColorBlack);
|
||||
bitmap_layer_set_bitmap(s_guy_head_layer, s_head_current);
|
||||
bitmap_layer_set_background_color(s_guy_butt_layer, GColorBlack);
|
||||
bitmap_layer_set_bitmap(s_guy_butt_layer, s_butt_current);
|
||||
|
||||
// set up info layers
|
||||
s_time_layer = text_layer_create(GRect(0, PBL_IF_ROUND_ELSE(110, 94), PBL_IF_ROUND_ELSE(260, 200), 32));
|
||||
text_layer_set_background_color(s_time_layer, GColorClear);
|
||||
text_layer_set_font(s_time_layer, custom_font);
|
||||
text_layer_set_text_alignment(s_time_layer, GTextAlignmentCenter);
|
||||
|
||||
// add layers as children to window
|
||||
layer_add_child(window_layer, bitmap_layer_get_layer(s_guy_head_layer));
|
||||
layer_add_child(window_layer, bitmap_layer_get_layer(s_guy_butt_layer));
|
||||
layer_add_child(window_layer, text_layer_get_layer(s_time_layer));
|
||||
}
|
||||
|
||||
// free memory on Window close;
|
||||
// this means matching all "_create"'s from main_window_load with "_destroy"
|
||||
static void main_window_unload(Window *window) {
|
||||
bitmap_layer_destroy(s_guy_head_layer);
|
||||
bitmap_layer_destroy(s_guy_butt_layer);
|
||||
bitmap_layer_destroy(s_guy_head_layer);
|
||||
bitmap_layer_destroy(s_guy_butt_layer);
|
||||
text_layer_destroy(s_time_layer);
|
||||
}
|
||||
|
||||
// set up the app on launch (don't put app logic in here);
|
||||
static void init() {
|
||||
// create main Window element and assign to pointer
|
||||
s_main_window = window_create();
|
||||
// create main Window element and assign to pointer
|
||||
s_main_window = window_create();
|
||||
|
||||
// set handlers to manage the elements inside the Window
|
||||
window_set_window_handlers(s_main_window, (WindowHandlers) {
|
||||
.load = main_window_load,
|
||||
.unload = main_window_unload
|
||||
});
|
||||
// set handlers to manage the elements inside the Window
|
||||
window_set_window_handlers(s_main_window, (WindowHandlers){
|
||||
.load = main_window_load,
|
||||
.unload = main_window_unload});
|
||||
|
||||
// load initial batch of silly guy parts into memory
|
||||
s_head_current = gbitmap_create_with_resource(randomHeadPool[rand()%22]);
|
||||
s_butt_current = gbitmap_create_with_resource(randomButtPool[rand()%26]);
|
||||
s_head_next = gbitmap_create_with_resource(randomHeadPool[rand()%22]);
|
||||
s_butt_next = gbitmap_create_with_resource(randomButtPool[rand()%26]);
|
||||
// load initial batch of silly guy parts into memory
|
||||
s_head_current = gbitmap_create_with_resource(randomHeadPool[rand() % 22]);
|
||||
s_butt_current = gbitmap_create_with_resource(randomButtPool[rand() % 26]);
|
||||
s_head_next = gbitmap_create_with_resource(randomHeadPool[rand() % 22]);
|
||||
s_butt_next = gbitmap_create_with_resource(randomButtPool[rand() % 26]);
|
||||
|
||||
// pick starting colors
|
||||
s_random_color_current = darkBGColorPool[rand()%22];
|
||||
s_random_color_next = darkBGColorPool[rand()%22];
|
||||
replace_gbitmap_color(GColorGreen, s_random_color_current, s_head_current, NULL);
|
||||
replace_gbitmap_color(GColorGreen, s_random_color_current, s_butt_current, NULL);
|
||||
// pick starting colors
|
||||
s_random_color_current = darkBGColorPool[rand() % 22];
|
||||
s_random_color_next = darkBGColorPool[rand() % 22];
|
||||
replace_gbitmap_color(GColorGreen, s_random_color_current, s_head_current, NULL);
|
||||
replace_gbitmap_color(GColorGreen, s_random_color_current, s_butt_current, NULL);
|
||||
|
||||
// show the Window on the watch, with animated=true
|
||||
window_stack_push(s_main_window, true);
|
||||
// load custom font
|
||||
custom_font = fonts_load_custom_font(resource_get_handle(RESOURCE_ID_FONT_RETRO_COMPUTER_32));
|
||||
|
||||
// show the Window on the watch, with animated=true
|
||||
window_stack_push(s_main_window, true);
|
||||
|
||||
// make sure the time is displayed from the start
|
||||
update_minute();
|
||||
|
||||
// register with TickTimerService
|
||||
tick_timer_service_subscribe(MINUTE_UNIT, minute_handler);
|
||||
}
|
||||
|
||||
// free memory on app exit;
|
||||
// this means matching all "_create"'s from init() with "_destroy"
|
||||
static void deinit() {
|
||||
gbitmap_destroy(s_head_current);
|
||||
gbitmap_destroy(s_butt_current);
|
||||
gbitmap_destroy(s_head_next);
|
||||
gbitmap_destroy(s_butt_next);
|
||||
window_destroy(s_main_window);
|
||||
gbitmap_destroy(s_head_current);
|
||||
gbitmap_destroy(s_butt_current);
|
||||
gbitmap_destroy(s_head_next);
|
||||
gbitmap_destroy(s_butt_next);
|
||||
window_destroy(s_main_window);
|
||||
}
|
||||
|
||||
int main(void) {
|
||||
init();
|
||||
app_event_loop();
|
||||
deinit();
|
||||
init();
|
||||
app_event_loop();
|
||||
deinit();
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user